Screenshot 2020-05-20 at 19.14.36.png

Creating delightful experiences that bring people joy.

Gaming / Fintech / Startups

Here are the projects featured in the video

Panda-licious

Panda-licious

These cute panda stickers were my first first commercial product. I designed & illustrated 3 sticker packs for people to use in their messages between friends. I launched them globally on the App Store, and it was downloaded in over 10 different countries.

Cute-Panda-Sketches.png
Pandamoji-Sketches.png
We Topped The Charts

We Topped The Charts

Screen Shot 2016-11-16 at 16.50.37.png
An Education Start Up

An Education Start Up

Changing the way we learn forever and making it possible to learn a language from nothing to reading in a month, all by playing games. Memini* was only 6 weeks old when I joined as lead Ui/Ux Designer & animator, my role over the next year was to create games and our first successful exam result.

*if you’re curious, the name memini is latin for remember 🤓

UnityReact.png
Magic Numberland

Magic Numberland

Our first browser based game. Unlocking lands and cracking numbers, a maths game to help children learn their times table with memorable stories and characters.

Tile Tower

Tile Tower

A quick fire mini game. Match the tiles to the stories without the timer running out. You have 3 lives, each wrong answer loses a life. Each correct answer keeps you stacking. Each number sounds like things, and those things make up the stories. See who can keep the longest streak going for bonus points and extra coolness.

MemiBeasts

MemiBeasts

MemiBeasts is an educational swipe cards game where you collect and evolve monsters. This was our first game we went on to releasing and working with a larger team of Ui designers. With this game we took a group of students and taught them 2 years worth of high school latin, in one week, and they passed with the same grade. This result I am extremely proud of.

Monsters (1).png
Cards Game.png
Cards Game-1.png
Jacques Hammer

Jacques Hammer

An educational side scroller beat em-up game where the player progresses through different stages, smashing incorrect translation signs then defeats enemies and bosses. The game later evolved with new characters, levels and hammers to increase your damage and score.

JacqueHammerBeginner.png
JacqueHammerGif.gif
JH-Characters.png
On The Money

On The Money

A UK Fin-Tech Startup, who wants to become the financial hub of your life. Able to match you to the best financial products on the market, in real time, forever, using the power of Ai. Including a network of brokers working together to help make money simple, fast & transparent for everyone. I joined as Ui Designer for a separate company before moving internally to lead the visual development for the brand and Mobile consumer App.

OTM-Product-Design.png
Research

Research

Digging deep breaking down competitors products and general market research. During this phase I worked as a UX, feature and product researcher.

Concept Stage

Concept Stage

I lead the UX process, including wire framing the entire lifecycle of the product.

Prototypes

Prototypes

Testing journeys along the way, using a “lean” cycle within our team, but as part of a bigger agile development process.

Design

Design

Created designs and themes which got the term “Seriously Friendly”, later finding out how close this was to Kings.

OTM-Icons.png
Styled

Styled

Created style guides for other designers and development teams.

Develop & Test

Develop & Test

Built a working prototype for a pitch to Tesco bank based in the UK, who offer a range of personal banking which would suit the companies mission, hoping to bring them on board to offer products through the app.

"It's by far the most slick looking consumer friendly app we've seen."

"It's by far the most slick looking consumer friendly app we've seen."

Extra Bonus Points

Extra Bonus Points

Here’s some of my favourite books and topics that keep me growing.

Thanks for reading 🌟

Thanks for reading 🌟